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To find these crucial border points, we employed a clever technique based on the Ford-Fulkerson algorithm. By simulating "flooding" roads with traffic from random start/end points, we could identify the natural bottlenecks – the "minimum cut" in graph theory terms. These bottlenecks became our border points.
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Xbox CEO Asha Sharma is gearing up to spill the beans on Microsoft’s next-generation console. In a post on X today, she revealed that the system is codenamed “Project Helix.” Confirming previous rumors, she says it will “lead in performance” and play both console and PC games. Sharma also notes that she’ll be discussing the system at GDC next week with partners and developers.